![]() When attacking, unit damage decreases by (30%-10%). Unit's normal attack range increased by 1. When Soldier HP is above 80%, ATK increases by (15%-45%). If attacked when your HP is above 50%, (30%-100) chance to decrease damage taken by 50% before entering battle. When Soldier HP is >80%, DEF increases by (10%-30%). When attacking, unit damage decreases by (40%-20%).Ĭrit increased by (10%-30%), ATK increased by (5%-15%). When Soldier HP is above 50%, ATK & DEF increase by (7%-20%). ![]() (30%-75%) chance to reduce enemy's DEF by 20%. When attacking, ATK increases by (10%-30%). When attacking, ATK increases by (10%-20%). Advanced sorting capabilities to come in the "future." You can "multisort" to some extent as rows with identical values will remain in relative order from the last sorting operation. Plain pictures may be used instead or omitted entirely. This is due to having incorrect images for the detailed icons ("Hitman" instead of "Bandit"). ![]()
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